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Ted Thomas

Ted Thomas

Award-Winning XR Developer

I'm an experienced XR developer specialising in creating impactful VR and AR applications. My work focuses on solving real-world challenges through user-centred design, whether for healthcare, research, or entertainment. I love to build practical, polished, and meaningful immersive experiences.

Skills

Engines

Unity, Unreal Engine

Platforms

Meta XR, OpenXR, SteamVR, WebXR

Languages

C#, C++

Workflow

Git, Agile (Jira, Trello), PlayFab

Other

Prototyping, Game Jams, Teaching & Mentoring

Projects

Bublee

Bublee

Featured

A Mixed Reality communication prototype.

Master Athlete

An educational VR experience designed to build empathy for older adults through immersive athletics.

Botio

A Welsh language puzzle game based on logic and problem-solving.

Work

VR Developer & Tutor at Swansea University

Developed a portfolio of high-impact XR applications for research partners like NHS Wales, while mentoring the next generation of VR developers on a postgraduate MSc course.

Director & Lead Programmer at Dojo Arcade Ltd

Directed the technical development and commercial release of multiple games across PC, Mobile, and WebGL, culminating in a BAFTA Cymru Game Award for our work.

Publications

Awards

South Wales Future Entrepreneur Award

Awarded to Voodoo Games for 'Soulfinity'.

Education

MA Animation

Focused on bridging the gap between creative practice and technical development. Studied research methodologies and entrepreneurship, culminating in the formation of Dojo Arcade Ltd.

BSc Computer Games Development

Built a strong foundation in the core principles of software engineering for game development, with modules in C++ programming, real-time rendering techniques, and game design.